Difference between revisions of "Class"

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Merchants enjoy the following benefits:Enhanced Trade and Repair: Any trades or repairs will require only half of the AP (50, instead of 100) to perform.
 
Merchants enjoy the following benefits:Enhanced Trade and Repair: Any trades or repairs will require only half of the AP (50, instead of 100) to perform.
 
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The clerc says: "Your lack of commitment to building infrastructure prevents us from allowing your entry at this time".
 
The clerc says: "Your lack of commitment to building infrastructure prevents us from allowing your entry at this time".
  

Revision as of 13:41, 11 October 2012

INTRO GOES HERE

You leave your current class at your current class' building.

Most class buildings are in Local Group. The Steampunk and Academic buildings are in Crescent.

Classes

Aristocrat

  • Building - Tower of Affluence
  • Location - Arcturus [-3,-1]
  • Requirements - 100 million credits
  • Benefits - Doubles mission credits reward, doubles time to complete & halves the AP cost of accepting missions
  • Costs - 50,000 AP, 2,000,000 Credits

Responses: The Tower Chaimberlain says: "You must have a great wealth to be considered affluent.".

Diplomat

  • Building - Galactic Consulate
  • Location - Centauri [111,-88]
  • Requirements - Alliance Membership, Distiction Rank 10
  • Benefits - +50% influence gained
  • Costs - 50,000 AP, 2,000,000 Credits

One Response:

The President proclaims:

"I have heard of you before, NAME. I am willing to speak on your behalf. You may apply to use my services, and be known as a Diplomat.".

Explorer

  • Building - N/A
  • Requirements - Default class. When you leave your current class, you become an Explorer again.
  • Benefits - N/A
  • Costs - N/A

Hacker

  • Building - Information Bureau
  • Location - Cetus [1,-6]
  • Requirements - Hacking skill of ?
  • Benefits - Improved Firewalls (install Firewalls at 25% additional strength), Mission Board Hack: Hack it to convert those missions to either neutral (on a planet that does not share your faction alignment), or to make them faction missions (on a planet that has the same faction alignment as you)
  • Costs - 50,000 AP, 2,000,000 Credits

Kemetic

  • Building - Tomb of Sekhmet
  • Location - Sirius [3,-6]
  • Requirements - (624,466 < unknown amount of exp <2,237,235)
  • Benefits - No experience lost at death,Divine Intervention ability: if used it kills the NPC on your tile; you will not gain XP or skills. Whether it works or not depends on Distinction Level.
  • Costs - 50,000 AP, 2,000,000 credits.

messages: A priestess comes to you, shakes her head and says: "You do not have enough experience for Sekhmet.".

Knight

  • Building - Knights Guild
  • Location - Centic [-57,4]
  • Requirements - (knight guild i think to join was kill more then 30 different npc's and 2000 in total), 1,000,000 EXP
  • Benefits - Sunday Brunch, Nanobot sales
  • Costs - 50,000 AP

Merchant

  • Building - Chamber of Commerce
  • Location - Struve 8,0
  • Requirements - (either X amount of buildings or X amount of building levels)
  • Benefits - Trade and Repair AP costs halved
  • Costs - 50,000 APs, 2,000,000 Credis

"Chamber of Commerce: The clerk pronounces:

"Your commitment to enduring prosperity is without question. You are welcome to join our organization.

[Sign] (50,000 AP, 2,000,000 credits) your name in the record of membership, and be known as a Merchant.".

Merchants enjoy the following benefits:Enhanced Trade and Repair: Any trades or repairs will require only half of the AP (50, instead of 100) to perform. "

The clerc says: "Your lack of commitment to building infrastructure prevents us from allowing your entry at this time".

Ninja

  • Building - Onibawan
  • Location - Iga [1,2]
  • Requirements - Cloaking skill of 50, and possibility of a small number of pvp kills
  • Benefits - Ability to hide on the docking screen, Shadow creation
  • Costs -

Pirate

  • Building - Davey Jones Tavern
  • Location - Narokan [9,-11]
  • Requirements - The most important requirement is being drunk
  • Benefits - Ability to telerob, ability to teleport to the Davy Jones Tavern,
  • Costs -

Steampunk

  • Building - Spark Center
  • Location - Ethernoan [9,-3]
  • Requirements - Engineering skill of 50
  • Benefits - Hull Repair: Using 1m3 of Heavy Metal, you can repair your ships hull anywhere, for 2000 AP.

Basic Ship Enhancement: For a price, and it won't be cheap, I'll help you strip the useless junk out of your ship, freeing up more space and mass (5% of each, cost @ 50% ship purchase price. Ship must not be an upgraded variant to qualify). Persists if you change classes.

  • Costs - ?

One response:

Spark Center: The Mad Scientist glances at you for but a moment, and then looks away. He mutters: "You don't even know which end of a spanner is up. I would be embarrassed to help someone so utterly helpless.".

After upgrading a ship: "There. That's a lot better. You could squeeze in a whole herd of Corona Space Eels with what we've done."

Academic

  • Building - University of the Universe
  • Location - Iota [5,2]
  • Requirements - ( 608,168< unknown amount of XP <2,237,235)?
  • Benefits - Thinking Caps: Using 1m3 (250,000 credits each) of Thinking Caps, you can protect yourself from skill loss for 24 hours. Only Academics can buy Thinking Caps from us and use them.

Student Loans: We'll even give you a 20,000,000 credit student loan with 0% interest for as long as you remain an Academic. But if you want to drop out of the University, you'll have to repay it on the spot.

  • Costs - 50.000 AP

One response:

The Dean rushes past you and says excuse me. As he passes, says that the receptionist has a flower that needs watering and the halls need to be swept.

The secretary to the Dean breaks from following the Dean and apologizes. Sorry about the Dean. He's very busy with new students. We're currently accepting applications however you don't seem to be qualified. The instant evaluation from the Applications Department says: "Real world experience is a pre-requisite to admission. Please come back when you have more.".

An other response:

"Welcome to our institution of higher learning NAME. You may enroll (50,000 AP) in our Graduate Program for technical studies".