Difference between revisions of "Map Tile"
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<code>resources_added = floor(50 * resources_current/resources_max) + 1</code><br /> | <code>resources_added = floor(50 * resources_current/resources_max) + 1</code><br /> | ||
Tile resources can not exceed their maximum value. | Tile resources can not exceed their maximum value. | ||
+ | == Resource Regeneration == | ||
[[Category:Fleet]][[Category:Resources]][[Category:Stub]] | [[Category:Fleet]][[Category:Resources]][[Category:Stub]] |
Revision as of 11:16, 8 August 2022
Fleet uses a variety of different field types to make for an interesting and diverse map experience. The various different field types all have distinct resource sets, base movement costs, cloaking difficulty factors, and image sets.
Tile Details
Tile Type | Resources |
Cloak Factor |
Base Travel Cost | With Solar Sail | With Impulse drive | With Phase Drive | With Anti-matter Drive | |
---|---|---|---|---|---|---|---|---|
Space | 1000 Hydrogen Gas | 24 | 150 | 149 | 120 | 80 | 65 | |
Nebula | 1000 Nebula Gas | 4 | 200 | 199 | 170 | 130 | 115 | |
Chondrite Asteroids | 500 Light Ore | 10 | 300 | 299 | 270 | 230 | 215 | |
Siliceous Asteroids | 250 Heavy Ore | 10 | 350 | 349 | 320 | 280 | 265 | |
Rare Asteroids | 100 Precious Ore | 10 | 400 | 399 | 370 | 330 | 315 | |
Ice | 1000 Water | 8 | 250 | 249 | 220 | 180 | 165 | |
Dark Matter | 20 Dark Matter | 40 | 450 | 449 | 420 | 380 | 365 | |
Coronal Nebula | 500 Coronal Gas | 3 | 250 | 249 | 220 | 180 | 165 |
Note: all drive data is for unupgraded drives.
Resource Regeneration
Tile resource regeneration occurs twice per day at 10:40:08 and 22:40:08 UTC.
The formula which determines the amount of resources regenerated is:
resources_added = floor(50 * resources_current/resources_max) + 1
Tile resources can not exceed their maximum value.