Difference between revisions of "Map Tile"
From Fleet
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− | + | Fleet uses a variety of different field types to make for an interesting and diverse map experience. The various different field types all have distinct resource sets, base movement costs, cloaking difficulty factors, and image sets. | |
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|- style="background:#F2F2F2;text-align:center;" | |- style="background:#F2F2F2;text-align:center;" | ||
!style="border:1px #AAA solid;padding:0.2em;"| Tile Type | !style="border:1px #AAA solid;padding:0.2em;"| Tile Type | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| Resources | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| Cloak Factor | ||
!style="border:1px #AAA solid;padding:0.2em;"| Base Travel Cost | !style="border:1px #AAA solid;padding:0.2em;"| Base Travel Cost | ||
!style="border:1px #AAA solid;padding:0.2em;"| With Solar Sail | !style="border:1px #AAA solid;padding:0.2em;"| With Solar Sail | ||
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|- | |- | ||
|style="border:1px #AAA solid;padding:0.2em;"| Space | |style="border:1px #AAA solid;padding:0.2em;"| Space | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 1000 Hydrogen | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 24 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 150 | |style="border:1px #AAA solid;padding:0.2em;"| 150 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 149 | |style="border:1px #AAA solid;padding:0.2em;"| 149 | ||
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|- | |- | ||
|style="border:1px #AAA solid;padding:0.2em;"| Nebula | |style="border:1px #AAA solid;padding:0.2em;"| Nebula | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 1000 Nebula | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 4 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 200 | |style="border:1px #AAA solid;padding:0.2em;"| 200 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 199 | |style="border:1px #AAA solid;padding:0.2em;"| 199 | ||
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|- | |- | ||
|style="border:1px #AAA solid;padding:0.2em;"| Chondrite Asteroids | |style="border:1px #AAA solid;padding:0.2em;"| Chondrite Asteroids | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 500 Light Ore | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 10 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 300 | |style="border:1px #AAA solid;padding:0.2em;"| 300 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 299 | |style="border:1px #AAA solid;padding:0.2em;"| 299 | ||
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|- | |- | ||
|style="border:1px #AAA solid;padding:0.2em;"| Siliceous Asteroids | |style="border:1px #AAA solid;padding:0.2em;"| Siliceous Asteroids | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 250 Heavy Ore | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 10 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 350 | |style="border:1px #AAA solid;padding:0.2em;"| 350 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 349 | |style="border:1px #AAA solid;padding:0.2em;"| 349 | ||
Line 41: | Line 50: | ||
|- | |- | ||
|style="border:1px #AAA solid;padding:0.2em;"| Rare Asteroids | |style="border:1px #AAA solid;padding:0.2em;"| Rare Asteroids | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 100 Precious Ore | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 10 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 400 | |style="border:1px #AAA solid;padding:0.2em;"| 400 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 399 | |style="border:1px #AAA solid;padding:0.2em;"| 399 | ||
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|- | |- | ||
|style="border:1px #AAA solid;padding:0.2em;"| Ice | |style="border:1px #AAA solid;padding:0.2em;"| Ice | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 1000 Water | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 8 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 250 | |style="border:1px #AAA solid;padding:0.2em;"| 250 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 249 | |style="border:1px #AAA solid;padding:0.2em;"| 249 | ||
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|- | |- | ||
|style="border:1px #AAA solid;padding:0.2em;"| Dark Matter | |style="border:1px #AAA solid;padding:0.2em;"| Dark Matter | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 20 Dark Matter | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 40 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 450 | |style="border:1px #AAA solid;padding:0.2em;"| 450 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 449 | |style="border:1px #AAA solid;padding:0.2em;"| 449 | ||
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|- | |- | ||
|style="border:1px #AAA solid;padding:0.2em;"| Coronal Nebula | |style="border:1px #AAA solid;padding:0.2em;"| Coronal Nebula | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 1000 Coronal Gas | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| 3 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 250 | |style="border:1px #AAA solid;padding:0.2em;"| 250 | ||
|style="border:1px #AAA solid;padding:0.2em;"| 249 | |style="border:1px #AAA solid;padding:0.2em;"| 249 |
Revision as of 03:15, 17 April 2012
Fleet uses a variety of different field types to make for an interesting and diverse map experience. The various different field types all have distinct resource sets, base movement costs, cloaking difficulty factors, and image sets.
Tile Type | Resources | Cloak Factor | Base Travel Cost | With Solar Sail | With Impulse drive | With Phase Drive | With Anti-matter Drive |
---|---|---|---|---|---|---|---|
Space | 1000 Hydrogen | 24 | 150 | 149 | 120 | 80 | 65 |
Nebula | 1000 Nebula | 4 | 200 | 199 | 170 | 130 | 115 |
Chondrite Asteroids | 500 Light Ore | 10 | 300 | 299 | 270 | 230 | 215 |
Siliceous Asteroids | 250 Heavy Ore | 10 | 350 | 349 | 320 | 280 | 265 |
Rare Asteroids | 100 Precious Ore | 10 | 400 | 399 | 370 | 330 | 315 |
Ice | 1000 Water | 8 | 250 | 249 | 220 | 180 | 165 |
Dark Matter | 20 Dark Matter | 40 | 450 | 449 | 420 | 380 | 365 |
Coronal Nebula | 1000 Coronal Gas | 3 | 250 | 249 | 220 | 180 | 165 |
Note: all drive data is for unupgraded drives.