Difference between revisions of "Social Structures"
From Fleet
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* Alliance members can join any faction. | * Alliance members can join any faction. | ||
* Faction and Alliance leaders can kick any member from their group | * Faction and Alliance leaders can kick any member from their group | ||
+ | |||
+ | [[Category:Fleet]] |
Latest revision as of 13:24, 13 April 2012
Fleet allows for two forms of social structures:
Alliances
- Allow for loosely knit groups
- Provides game benefits:
- Alliance Shared combat logs
- A shared Alliance Balance which can be managed by alliance members with the designated permissions
- An Alliance chat Channel
- Group combat - automatically defend alliance mates who share the same tile
Factions
- Allow for groups based on faction territory
- Provides game benefits:
- Faction Shared combat logs
- A shared Faction Balance which can be managed by faction members with the designated permissions
- A Faction chat Channel
- Group combat - automatically defend other members of the same faction who share the same tile
- Faction Upgrades
- Credit bonus to factions completed missions
- Special mission types (Future)
Restrictions
- Faction members can join any alliance.
- Alliance members can join any faction.
- Faction and Alliance leaders can kick any member from their group