Difference between revisions of "Talk:Game Mechanics"

From Fleet
m (Planet Class)
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Negative rep will automatically get you kicked from the faction.
 
Negative rep will automatically get you kicked from the faction.
 
 
 
== Planet Class ==
 
 
 
 
===Class: M===
 
 
http://sylfex.redirectme.net/img/p/planet_m_x128.png
 
 
*Food Rations
 
*Fresh Food
 
*Luxury Food
 
*Water
 
 
 
===Class: G===
 
 
http://sylfex.redirectme.net/img/p/planet_g_x128.png
 
 
*Water
 
*Coronal Gas
 
*Nebula Gas
 
*Hydrogen Gas
 
 
 
 
===Class: W===
 
 
http://sylfex.redirectme.net/img/p/planet_w_x128.png
 
 
*Fresh Food
 
*Water
 
 
 
===Class: D===
 
 
http://sylfex.redirectme.net/img/p/planet_d_x128.png
 
 
*Light Ore
 
*Hydrogen Gas
 
 
 
 
===Class: R===
 
 
http://sylfex.redirectme.net/img/p/planet_r_x128.png
 
 
*Light Ore
 
*Heavy Ore
 
*Precious Ore
 
*Anti-Matter
 
 
 
===Class: C===
 
 
http://sylfex.redirectme.net/img/p/planet_c_x128.png
 
 
*Heavy Metal
 
*Precious Metal
 
*Food Rations
 
*Raw Carbon
 

Revision as of 18:37, 16 April 2010

not quite sure where to add this in.


Any faction member you kill gives you rep loss in the faction of the player you kill.

Positive rep will degrade slowly towards zero.

Negative rep will not grow positive on its own.

If a player has a rep below zero, they can still apply to a faction, but the faction leader can decide to let them in or not.

Negative rep will automatically get you kicked from the faction.