Difference between revisions of "Talk:Game Mechanics"

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JB: Should we move the noncombat modules into the Modules page?
 
JB: Should we move the noncombat modules into the Modules page?
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humility = exp/(deaths*(kills+1) + 1

Revision as of 02:33, 25 June 2010

not quite sure where to add this in.


Any faction member you kill gives you rep loss in the faction of the player you kill.

Positive rep will degrade slowly towards zero.

Negative rep will not grow positive on its own.

If a player has a rep below zero, they can still apply to a faction, but the faction leader can decide to let them in or not.

Negative rep will automatically get you kicked from the faction.


JB: Should we move the noncombat modules into the Modules page?

humility = exp/(deaths*(kills+1) + 1