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  • For the main building page, see [[Building|Buildings]] ==Buildings Reference==
    22 KB (3,231 words) - 17:31, 13 September 2018
  • #REDIRECT [[Buildings Reference Table]]
    39 bytes (4 words) - 02:36, 31 August 2018

Page text matches

  • 3 KB (337 words) - 00:06, 8 September 2023
  • ...uce. (Produce ignores free space limits.) Do not be surprised to find some buildings with -734 space available. ...n for all buildings listed are the base levels. For quick reference, use [[Buildings Reference Table]].
    24 KB (3,460 words) - 21:51, 19 July 2020
  • ...ldings, and in a suitably well designed economy can take the place of many buildings, and provide food and water for an economy to produce more valuable goods, ...sold on planets, carried in cargo on player ships, and traded with player buildings.
    28 KB (4,502 words) - 12:04, 2 February 2020
  • * Make sure you're part of an alliance or community before you build buildings - it's sensible to have it where it's useful. Defense modules are now usefu
    12 KB (2,098 words) - 21:49, 15 October 2014
  • For the main building page, see [[Building|Buildings]] ==Buildings Reference==
    22 KB (3,231 words) - 17:31, 13 September 2018
  • ...st economy in the universe - Seraphem holds a large collection of level 42 buildings. Everything needed to make those planets eat up all that Dark Matter so we
    2 KB (237 words) - 16:39, 28 July 2022
  • ...term of office was marked by the construction of 5 Faction Administration Buildings between 1st of September 2010 and 3rd of September 2010 and four military b
    5 KB (707 words) - 00:35, 31 March 2013
  • This is useful for when adding buildings: [[Template:Building|Click here!]]
    4 KB (690 words) - 04:35, 5 October 2013
  • <font color='green'>November 15, 2009</font>: Faction Administration Buildings were implemented.
    3 KB (389 words) - 19:30, 14 April 2012
  • ...lanet by building a Faction Administration Building (FAB) from the 'Planet Buildings' menu. Once per week (Sundays @ 20:07 UTC) all planets will change their f
    10 KB (1,632 words) - 07:53, 7 July 2023
  • ...st valuable Blackwaterians, destroyed one of Inco's Faction Administration Buildings on 14th December 2009 - this was the event that started The Shadow's War Wi Three Faction Administration Buildings have been destroyed in only one week. Blackwater lost Centic II, Centic III
    6 KB (868 words) - 00:55, 25 July 2014
  • Buildings may have up to 12 combat and as many non-combat modules as you can fit.
    3 KB (472 words) - 22:05, 3 July 2012
  • Most class buildings are in Local Group. The Steampunk and Academic buildings are in [[Fleet_universe#Crescent|Crescent]]. Improved Firewalls:You will be able to install Firewalls on your own buildings at a level 25% higher then without membership in the Information Bureau.
    16 KB (2,520 words) - 13:14, 9 July 2023
  • .... Some buildings make their requirements for entry clear, and other class buildings will require you to solve a puzzle of some type in order to learn what the
    7 KB (1,098 words) - 13:10, 28 October 2014
  • ...ends. Especially Ferrous Metal is in short supply and needed for upgrading buildings.<br \>
    3 KB (444 words) - 03:24, 14 September 2018
  • 4 KB (555 words) - 11:32, 12 August 2022
  • ...you're cloaked and who will be able to trade with your buildings, if your buildings are set to the correct setting to take advantage of it.
    319 bytes (50 words) - 18:43, 16 May 2012
  • == Buildings production and consumption ==
    10 KB (1,496 words) - 12:07, 29 October 2014
  • #REDIRECT [[Buildings Reference Table]]
    39 bytes (4 words) - 02:36, 31 August 2018

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